Fri Sep 12, 2014 1:10 pm
Not offended at all. Haven't touched this one because...... it likely doesn't matter: hence the choice of most to go with more pellets at the slower fps.
1) fps is a velocity vector.... it is speed
2) "speed kills" is a misnomer
3) momentum kills- enough momentum from your shot has to transfer to the bird for the bird to die
4) momentum= mass x speed
5) 3 shot has more mass than 4 shot
To gain the full 100 fps difference in same shot size momentum you would need > 500 yards (1,500 feet) with NO reduction in velocity. Figure though, the mass is not sufficient to carry velocity down range much (lighter objects will stop faster from friction), so by the time your shot hits 40 yards you lost half (made up ratio)..... regardless, your difference in velocity at this point is not 135, it's 67.5... incremental gain in speed.
Now, at 40 yards your shot string is spread out... let's say it's ONLY a foot long... so now you've added, on average, >2 pellets per inch, maybe >1 pellet per inch, depending on shot size..... incremental gain.
Unless you're shooting at snow geese 90 yards up.... I'm guessing you will feel most confident in the incremental gain of more pellets.... but more likely it's your shot size selection and your talent that is killing birds.
1 1/4 ounce 3's at 1425 fps have more momentum than 1 1/4 4's at 1425 fps. If your shots are decoying early birds under 30 yards 4's, 5's, 6's will do the job. If you're doing late season, full on fat mallards and having to shoot them 30-40 yards because they're hanging up, 1's and BB's.
Momentum = mass x velocity kills birds. Heavier objects (more mass) carry energy further. Killing birds with a shot gun requires multiple hits, so the density of the pattern matters. Golden BB's are great, I"ve used many of them, but ultimately the best pattern with the right momentum is what you are after.
The error on the side of caution would be: more pellets doing slightly less individual damage is more cumulative than slightly less pellets doing more individual damage. Your shot string is slower, but heavier, so in theory, carries momentum better than a lighter, faster shot string.